Introduction

Ghostbusters: Spirits Unleashed is a 3D asymmetrical multiplayer title built for PC and consoles. Our team supported the developers with high-quality art services and co-development assistance to enhance environments, characters, and gameplay-driven visual elements while aligning with the franchise’s iconic style.

Engagement Model :

Co-Development, Art Services

Game Engine :

Unreal Engine

Genre :

3D

Art Style :

3D

Platforms :

PC & Console

Ghostbusters Screens

Challenges

The project required seamless collaboration to enhance the game’s quality and maintain the franchise’s visual identity.

05_Tech-Stack-Selection

Complex Asymmetrical Design: The 4v1 structure required polished character silhouettes, clear visual readability, and optimized effects for both ghosts and Ghostbusters.

13_Modeling-&-Texturing

High-Fidelity 3D Requirements: The game demanded stylized yet realistic 3D assets, dynamic environments, and cinematic-quality lighting.

26_Platform-Optimization

Brand Consistency: All new art and environmental elements needed to stay faithful to the Ghostbusters universe while meeting next-gen PC/console standards.

Ghostbusters ScreensGhostbusters Screens

Solutions

Our team provided art and co-development support to elevate environments, characters, and gameplay visuals.

13_Modeling-&-Texturing

3D Environment Creation: Produced high-quality 3D environments, props, and set pieces optimized for Unreal Engine across PC and console hardware.

06_Art-Style-Direction

Stylized Character & Ghost Art: Designed and refined characters and ghost variations with memorable silhouettes and visual clarity during fast-paced gameplay.

28_Launch-Day-Coordination

Lighting & Atmosphere Support: Enhanced the game’s mood through atmospheric lighting, volumetrics, and environment effects aligned with the franchise’s tone.

15_Animation-&-VF

Gameplay-Driven Visual Enhancements: Provided art, polish passes, and co-dev assistance for interactables, ghost abilities, and Ghostbuster gear VFX.

Ghostbusters SS-01Ghostbusters Screens

Implementation

We worked as an extension of the internal team to ensure smooth integration and consistent visual quality.

  • Embedded Art & Co-Dev Team: Integrated directly with the client’s pipeline, following shared Unreal workflows and review cycles.
  • Iterative Asset Development: Developed 3D assets through rapid iteration – concept → blockout → high poly → game-ready, ensuring technical readiness for all platforms.
  • Cross-Department Syncs: Collaborated with level design, animation, and tech-art teams to maintain consistent performance and visual fidelity.
  • Optimization for PC & Console: Ensured assets met memory, shader, and performance guidelines across multiple hardware targets.
Ghostbusters Spirits Unleashed results

Results and Impact

Enhanced Visual Fidelity Across PC & Console

High-quality 3D asset production, atmospheric lighting, and polished environments elevated the overall presentation of the Ghostbusters universe.

Improved Asymmetrical Gameplay Readability

Optimized character silhouettes, ghost designs, and gameplay-driven VFX increased clarity during fast-paced 4v1 encounters.

Consistent Franchise-Aligned Art Direction

Our 3D art and environment support reinforced the brand’s visual identity, helping the title feel authentic to long-time Ghostbusters fans.

Stronger Production Velocity for the Client

Embedded art and co-dev integration enabled smooth asset delivery, reduced iteration cycles, and supported the studio’s milestone commitments.

Conclusion

Our co-development and art contributions helped deliver a visually polished Ghostbusters experience with high-quality 3D environments, atmospheric lighting, and stylized ghost designs tailored for PC and consoles. The collaboration strengthened the game’s overall presentation, improved gameplay readability, and supported the studio’s creative vision for a compelling 4v1 multiplayer title.

Frequently Asked Questions

We begin by reviewing your project’s technical and art pipelines to define scope, asset needs, and integration points.

Yes. We follow your Unreal conventions, repositories, and profiling methods to ensure compatibility and minimal onboarding overhead.

We align our team to your visual benchmarks. This includes:

  • Studying franchise reference material
  • Following approved style guides
  • Performing regular art direction syncs

We assess the project’s performance profile and determine where platform-specific adjustments are required. Typical considerations include:

  • Memory budgets
  • Shader complexity
  • Asset LOD strategy
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