Super Club Soccer is a 3D, turn-based football simulation developed for PC (Steam), designed to offer a strategic alternative to traditional real-time sports games. Built from the foundation of Football Identity, the project required full-cycle development to deliver tactical gameplay, secure multiplayer, and a scalable architecture capable of supporting competitive online play and future expansions.
Full-Cycle Game Development
Unity 3D, Turn-Based Systems, Secure Multiplayer, AI, Scalable Backend
Sports Simulation / Tactical Turn-Based Football, Online Multiplayer (Server-Authoritative)
3D
PC (Steam)
The client needed to reinvent football gameplay while ensuring technical robustness for online competition.
Turn-Based Soccer Design Complexity Designing a turn-based system that felt intuitive and engaging within a traditionally real-time sport.
Multiplayer Synchronization & Fair Play Implementing online multiplayer for a turn-based game without latency, desync, or exploit risks.
Performance vs Visual Quality Balancing 3D visual fidelity with consistent performance across varied PC hardware.
AI & Competitive Integrity Creating intelligent single-player AI while maintaining server-side authority to prevent cheating in multiplayer modes.
We provided full-cycle development with a strong focus on architecture, security, and gameplay systems.
Hybrid Turn-Based Gameplay System Built a custom framework combining realistic soccer physics with structured, turn-based tactical decision-making.
Server-Authoritative Multiplayer Architecture Implemented a Node.js socket server where all critical game logic is processed server-side to ensure fairness and prevent exploits.
Advanced Anti-Cheat Measures Added server-side validation and anomaly detection to block unauthorized actions in competitive matches.
Rule-Based Tactical AI Developed heuristic-driven AI for offline and single-player modes, while keeping multiplayer logic fully server-controlled.
Scalable Backend & Database Optimization Optimized MongoDB indexing and backend workflows to support peak loads during tournaments and high concurrency.
The project was executed through modular systems designed for long-term scalability.
The solution delivered both technical stability and a differentiated gameplay experience.
Released on PC with positive user feedback highlighting tactical depth and competitive structure.
Active participation in online matches and tournaments validated the multiplayer architecture and balance systems.
Scalable server and modular codebase enabled smooth post-launch updates and feature expansion.
Transformed Football Identity into a modern, turn-based football title aligned with the client’s long-term roadmap.
Super Club Soccer showcases how strategic full-cycle development, scalable backend architecture, and a clear gameplay identity can reshape a traditional sports genre. By combining turn-based mechanics with deep club management, the game offers a fresh experience for PC football fans—supported by ongoing LiveOps, secure multiplayer systems, and a scalable foundation for future growth.
Full-cycle development eliminates multi-vendor fragmentation by consolidating art, engineering, backend, and LiveOps under one accountable team. This ensures predictable delivery and consistent quality across builds.
Unity provides rapid iteration workflows, strong multiplayer support, and reliable cross-platform deployment across Windows and Linux. This makes it suitable for turn-based or real-time sports simulations.
We build scalable server architectures supported by:
We use modular code architecture and isolated feature branches, allowing new systems to be deployed without affecting core gameplay. This ensures stable releases throughout the product lifecycle.