Full-Cycle Development of a Subscription-Based Early Learning Platform for Ages 6 Months – 3 Years
Apples & Bananas is a subscription-based toddler learning game app for children aged 6 months to 3 years. Juego Studios delivered it end to end — 145 learning blocks across 20+ mini-game templates, adaptive difficulty, multi-device account management, subscription & IAP integration, and a real-time CMS that lets the client publish new content without an app store release.
Key constraints included







The platform was architected for live operation from day one, not retrofitted after launch:
We typically:
1 What stage of development can you engage at for a full-cycle platform project?▲
We can engage from early concept and architecture through engineering, store submission, and ongoing content operations. For the Apples & Bananas kids game, our involvement covered platform architecture, all 145 blocks, CMS development, subscription integration, and post-launch content pipeline setup.
2 How do you handle content scalability for subscription products that need regular new content?▲
We architect content delivery around Unity Asset Bundles so new blocks, mini-game content, and reward items can be published by the client through the CMS without an app store update. This was a core design requirement for the Apples & Bananas education app and is standard practice for any subscription product we build.
3 How do you approach subscription and IAP integration across iOS and Android?▲
We handle both App Store and Play Store IAP natively, including auto-renewal, restore purchase, multi-device session enforcement, and webhook-driven subscription status sync. Subscription state is the backbone of access control across every feature in the platform, so we treat it as a first-class architecture concern, not a late integration.
4 Is this engagement model suitable for early-stage funded studios without an internal team?▲
Yes. Full-cycle engagements are well suited for founders and funded studios who need a single partner to own build, infrastructure, and live operations. We function as the engine room — the client retains creative direction and product ownership.