How to make a simple game in Unity 3D
Game development has become one of the most sought-after career paths that most youngsters are getting lured into. The billion-dollar gaming industry has witnessed unprecedented growth over the last few years. With technological breakthroughs happening at a rapid pace, the advent of augmented and virtual reality has made consumers more active participants in a game than ever imagined. While a finished game looks aesthetically wonderful, hardly many know about the emerging technologies being used and the way these magnificent games are being developed.
What is Unity3D?
A game is not easy to develop. A lot of effort and strategic planning goes into making a fully functional and successful game. Although a game could be developed through a large number of technologies such as HTML, Java, Unreal, and so on, Unity 3D by far, has been the most popular game development language with a vibrant community and a huge follower base. Unity is a popular game engine predominantly used by major game development service providers. Unity can be used for both 2D and 3D games. You can do programming in C#, Java, or Boo, a language similar to Python. Cross Platform development in Unity is the best advantage for game developers, which cuts down the production budget. In this tutorial, I briefly walk you through the Unity game environment and show you how to make a simple game in Unity.
There are a number of system requirements you need to ensure to check out before planning to develop a game in Unity 3D. In terms of operating systems, it can execute on Windows, Linux, as well as iOS within a 64-bit framework and additionally, would require a graphics card. It is necessary to check out the detailed requirements before using Unity 3D.
How to Develop a Simple Game using Unity 3D?
The most interesting part about Unity3D game development is that it is a free resource which means anyone can download and start using the platform. Although there are premium features that get unlocked once you go for a subscription, the free version is a good place for beginners to get started.
Below is a broad outline of the steps one may need to follow to develop a game with Unity 3D:
- Create a new project – This is most often the first step to any project irrespective of gaming. The create project comes under the File option from where a new project window can be activated. Here, a few important things need to be done such as setting the project path from the local file system as well as installing the required bundle of packages and utilities. Finally, a name should be provided for referencing the project.
- Customize the Layout – Though not mandatory, often the default layout might not align with the preferences of an individual developer. In such a scenario, he might customize the layout by cascading the windows or stacking them vertically or side-by-side. The Unity 3D environment consists of five primary windows
- Scene – This helps in building a scene with all elements one would need in making the game.
- Game – This window captures the main area of the game as visible by the camera.
- Hierarchy – This is the parent camera and lists out all elements that have been added to the game.
- Project – This window is like an organized file system folder containing all relevant files, folders, and scripts being used for the current project.
- Inspector – This functions more like an attributor window which can help reset or modify actions that have been attached to elements of the game.
- Saving Scene and Build Up – In this window the first step is to save the scene you have built, give it a name, and once saved, click on build. While setting up the build, you would need to specify if the game is meant for PC/laptop, android, or gaming machine. If you are just starting out, most likely, you would opt for a PC/Laptop. Next, you would have some player settings options to check out.
- Create a Stage – In this step, you would need to go to the “game object” and create a stage. It could be a cube or a sphere or anything else. The primary idea of these stages is to provide the environment with which a player interacts – such as if you want to create walls, these stages will help. An important function required here is that of transform which allows you to resize and transform different objects to fit your gaming environment.
- Make the Player Move – You now would need to add features to enable the player to move and follow the sequences of your gaming objects.
- Lighting – To make your game visually appealing, you certainly should not forget to add the best lighting possible to your game.
- Fine Tuning – Once all the above steps are finished, you would require fine-tuning to check the overall camera angles and how it interacts with the player visually. There are test objects you can create and play them to do a dry run.
- Dynamic Camera Motion – Your camera needs to track the motion of the player in order to adjust its angle.
- Gamification – The final step of the development is various gamification tools and techniques such as – adding items that the player needs to interact with in order to receive awards, gifts, or points. Similarly, there should be hazards or obstacles, which if the player interacts with leads to a reduction in scores.
Immersive Gaming is the Future
Building immersive games is no longer a distant reality. With unity3D, building augmented reality games become easy, As it is a whole new world of gaming experiences that players are about to indulge in. At Juego studios, we offer immersive gaming solutions that have helped our clientele to transform their dreams and imaginations into reality.